Arrowhed Coffee Table

Designer: n. David Teixeira

The project that started it all. An initiation into the field of furniture design, the Arrowhed Coffee Table was a Grade 12 Independent Study Unit (ISU) project with the intent of designing a product from the ground up, processing the raw materials, and finally fabricating a production prototype. The driving idea behind Arrowhed was to make coasters for hot drinks redundant, by giving the table a surface which could withstand high temperatures (the material in question being slate tile).

After the research and concept phases, the design was mocked up as a virtual model. Due to a lack of available CAD software, a substitute was quickly found in the brush-based video game environment software called GTK Radiant (a map development program for id Tech 3 Engine video games such as Quake 3). Though it did not use a precise measuring system in metric or imperial, the software itself used a grid system which was divided into sets of 8; a perfect or at least near-perfect substitute for imperial scale.

The bulk of the table was fashioned from solid maple built around a maple plywood core, topped with grouted slate tiles.